452. Minimum Number of Arrows to Burst Balloons
1. Description
There are some spherical balloons spread in two-dimensional space. For each balloon, provided input is the start and end coordinates of the horizontal diameter. Since it’s horizontal, y-coordinates don’t matter, and hence the x-coordinates of start and end of the diameter suffice. The start is always smaller than the end.
An arrow can be shot up exactly vertically from different points along the x-axis. A balloon with xstart and xend bursts by an arrow shot at x if xstart ≤ x ≤ xend. There is no limit to the number of arrows that can be shot. An arrow once shot keeps traveling up infinitely.
Given an array points where points[i] = [xstart, xend], return the minimum number of arrows that must be shot to burst all balloons.
2. Example
Example 1:
Input: points = [[10,16],[2,8],[1,6],[7,12]]
Output: 2
Explanation: One way is to shoot one arrow for example at x = 6 (bursting the balloons [2,8] and [1,6]) and another arrow at x = 11 (bursting the other two balloons).
Example 2:
Input: points = [[1,2],[3,4],[5,6],[7,8]]
Output: 4
Example 3:
Input: points = [[1,2],[2,3],[3,4],[4,5]]
Output: 2
Example 4:
Input: points = [[1,2]]
Output: 1
Example 5:
Input: points = [[2,3],[2,3]]
Output: 1
3. Constraints
- 0 <= points.length <= $10^4$
- points[i].length == 2
- $-2^{31}$ <= xstart < xend <= $2^{31} - 1$
4. Solutions
My Accepted Solution
n = m_points.size()
Time complexity: O($nlog_2n$)
Space complexity: O(1)
class Solution
{
public:
// int findMinArrowShots(vector<vector<int>>& points)
int findMinArrowShots(vector<vector<int>> &m_points)
{
if(m_points.size().empty()) return 0;
sort(m_points.begin(), m_points.end(), [](vector<int> left, vector<int> right){return left.back() < right.back();}); // sort as ballons' end
int result = 1, arrowPosition = m_points.front().back();
for(int i = 0; i < m_points.size(); i++)
{
// we try to use an arrow to burst as many ballons as possible
// so we try to shot every ballon's end position, which means we are more likely to shoot the next ballon
// if the next ballon's beginning can't touch our shoot position, we have to use another arrow
if(m_points[i].front() > arrowPosition)
{
arrowPosition = m_points[i].back();
result++;
}
}
return result;
}
};