797. All Paths From Source to Target

1. Description

Given a directed acyclic graph (DAG) of n nodes labeled from 0 to n - 1, find all possible paths from node 0 to node n - 1 and return them in any order.
The graph is given as follows: graph[i] is a list of all nodes you can visit from node i (i.e., there is a directed edge from node i to node graph[i][j]).

2. Example

Example 1

Example 1
Input: graph = [[1,2],[3],[3],[]]
Output: [[0,1,3],[0,2,3]]
Explanation: There are two paths: 0 -> 1 -> 3 and 0 -> 2 -> 3.

Example 2

Example 2
Input: graph = [[4,3,1],[3,2,4],[3],[4],[]]
Output: [[0,4],[0,3,4],[0,1,3,4],[0,1,2,3,4],[0,1,4]]

3. Constraints

  • n == graph.length
  • 2 <= n <= 15
  • 0 <= graph[i][j] < n
  • graph[i][j] != i (i.e., there will be no self-loops).
  • All the elements of graph[i] are unique.
  • The input graph is guaranteed to be a DAG.

4. Solutions

n = graph.size()
Time complexity: O(n$2^n$)
Space complexity: O(n)

// In the worst case (a fully connected DAG where for any i < j there is an edge i -> j),
// each path from node 0 to node n-1 corresponds to choosing a subset of intermediate nodes.
// Thus, the number of paths is exponential (≈ 2^(n-2)), and copying each path costs O(n),
// leading to an overall time complexity of O(n * 2^n).
class Solution {
public:
    vector<vector<int>> allPathsSourceTarget(const vector<vector<int>> &graph) {
        vector<int> path{0};
        vector<vector<int>> all_paths;
        traverse(graph, path, all_paths);

        return all_paths;
    }

private:
    void traverse(
        const vector<vector<int>> &graph,
        vector<int> &path,
        vector<vector<int>> &all_paths) {
        int current_node = path.back();
        for (int i = 0; i < graph[current_node].size(); ++i) {
            path.push_back(graph[current_node][i]);
            if (path.back() == graph.size() - 1) {
                all_paths.push_back(path);
            } else {
                traverse(graph, path, all_paths);
            }

            path.pop_back();
        }
    }
};
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